API v1

BuildVR Developer Portal

Build, control, and scale immersive VR video pipelines using a powerful API-first architecture.

HEVC / H.265Fisheye & FulldomeFlat → VR

Video Processing API

The Video Processing API is the core of BuildVR. Convert standard flat videos and 360° captures into production-ready VR formats using highly optimized cloud pipelines.

  • Efficient HEVC / H.265 encoding for reduced bandwidth
  • Projection support: Equirectangular, Fisheye, Fulldome
  • Flat video → immersive VR conversion
  • Full job lifecycle control (status, retry, cancel)

Platform Ecosystem

BuildVR is designed for computationally intensive immersive media workflows. Our distributed cloud engine processes high-bitrate VR assets reliably at scale, with default storage support of up to 100GB per user.

Core Capabilities

Projection-Agnostic Pipelines

Native support for equirectangular, cubemap, half-SBS, top-bottom, fisheye, and fulldome formats.

Stereoscopic Depth AI

Neural depth-map generation transforms 2D and 360° videos into true 3D VR experiences.

Headset Compatibility

High-resolution encoded outputs are optimized and tested for leading VR headsets:

  • Meta Quest 2 / Quest 3 / Quest Pro
  • HTC Vive & Vive Pro
  • Pico Neo Series
  • Apple Vision Pro
  • Valve Index
  • PlayStation VR2

Getting Started

  • Request a signed upload URL via API
  • Upload large files using optimized PUT requests
  • Trigger processing and monitor job status

Plans & Enterprise Support

BuildVR offers multiple plans for different processing volumes and resolutions. Custom enterprise plans are available for high-scale, low-latency, or specialized VR workflows.

Contact Us for Custom Plan →